![]() A masterpiece was produced, to be more precise. So they did: the development time frame more than doubled, and a full game was produced. As the new ideas began to pile up, though, Nintendo realized that there was another entire game here, if they wanted to make it. Think of it kind of like an expansion pack, the thing we used to see more of before the drip drip of teeny, wallet-squeezing downloadable content packages took over the industry. It was originally developed with the idea being that they were going to fast-track the release of a game called “ Super Galaxy More ”, which was nicknamed Super Mario Galaxy 1.5 during development, with more levels, more variation, and, well, just more of what you loved from Galaxy, including the content they had cut from it before release. games that took so much from the plumber’s 2D roots have released just one per system.ĭespite this being the case and the strategy for Mario games in a post-NES world, Nintendo made an exception for Galaxy 2. 3 and Six Golden Coins, if not earlier, Mario direct sequels just didn’t happen: even the New Super Mario Bros. ![]() Since the days of at least Super Mario Bros. The original Wario Land was the third entry in the Super Mario Land series, but the second Wario Land game was no longer part of that universe since it no longer needed that tie-in. Super Mario World 2 was actually the first Yoshi platformer, Yoshi’s Island, which in subsequent releases and re-releases, too, has dropped the series affiliation. The only direct sequels since were mostly that in name only, to boost attention, marketing power, whatever. The Wii was just a few years after those systems, the trend long gone. 3 counts, if you want to be a little pedantic about it because of the number in the title, as would Super Mario Land 2: Six Golden Coins, but even if you do say those are the answer, we’re talking about an NES game and a Game Boy game. 2 - the Japanese version, not the re-skinned Doki Doki Panic that North America got - was the last such game back in 1986. A direct sequel to a Mario game, released on the same system? By 2010, when EAD Tokyo’s Galaxy 2 released for the Wii, that just did not happen with Mario any longer. That Super Mario Galaxy 2 even exists is something of a shock. You can keep up with the rankings so far through this link. ![]() I’m ranking the top 101 Nintendo developed/published games of all-time, and you can read about the thought process behind game eligibility and list construction here.
0 Comments
Leave a Reply. |